

Quality is a feature since 2011
I help games
ship with confidence.
Nazar Bychik is a Senior / Lead QA Engineer who turns complex game production into reliable launches, better player experiences, and teams that grow stronger with every release.
01 / Selected work
Games I’ve helped
make better.
A selection of live games and long-running productions where I contributed to quality, release readiness, testing systems, and player experience.








02 / Profile
A gamer’s eye.
A systems mindset.
I entered game development 15 years ago and never stopped enjoying the craft. I care about the details that separate a functional build from an experience people want to return to.
My role goes beyond finding defects: I work with teams early, make risks visible, build useful testing processes, and help every discipline move toward a confident launch.
Start a conversation ↓03 / Expertise
Quality, made
operational.
Experienced across the full production cycle — from test strategy and QA leadership to platform submissions and live-game support.
- 01
QA leadership & teams
Founded and managed a QA department from scratch, promoted two colleagues to Leads, and organized external testing teams of 50+ people.
- 02
Game-engine testing
Hands-on experience testing Unity and Unreal Engine 5 projects, localizing issues more deeply and faster.
- 03
Release management
Published builds to Google Play, App Store, and AppGallery; worked with platforms, consoles, and publishing managers.
- 04
Quality systems
Built test-management systems and used VCS / CI-CD tools including Git, Mercurial, SVN, TeamCity, Jenkins, GitHub, and GitLab.
04 / Contact